Beauty of Mathematical Curiousity

Once there was a girl who thought math was pretty, and wanted to program her own games. This is her story.

Unfortunatly for her, one of her setbacks was impatience.

In this story, I lay the groundwork for a brighter tomorrow. I have prepared a basic home for my thoughts, and filled it with bright, cheery colors which hopefully don't look too awful. I have neglected spell checking, but everything looks okay. If I've misspelled something please correct me. I don't approve of careless spelling errors any more than lazy capitalization and punctuation.

I haven't stopped working on that game. I just don't get very much done and I was feeling antisocial. It is certainly slow going, and I am easily distracted by offers to watch movies and visits from sisters.

Status

I have started versioning my code. I'm using Mercurial (Hg). I love the abbreviation, and it works quite well for my simple purposes. I am also in the middle of my first major rewrite. I am renaming classes, and sorting things into packages by dependancy. It's a little hard to debug, since I'm basically using a text editor, so when I change a class name it takes a while to catch all the instances of it, but I think it will be well worth it. If nothing else, I feel more organized.

I'll try to dive into my structure sometime, if I feel motivated enough to make pictures. We shall see.

Anyway, my current capabilities include:

I ran out of things to say. TV is distracting.

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